In what would become a familiar theme throughout his carrer, Jarnow explores the earth from above, invoking Buckminster Fuller's Dymaxion and the Gnomic map to illustrate different geometric and compromise projections.
Jarnow regularizes a child's primitive sketch of a house into increasingly firmer architecture, showing how the same place might by rendered by different hands. Objects twist and turn, a drawing resolving into a wall painting, as the perspective shifts, boxes within boxes, until the viewer is back outside
Tondo introduces the cosmic formalism that was the primary theme of Al Jarnow's independent films. An infinite gridscape alternates with vibrating etchings, spirograms and other surreal realities.
The primary motif in this silent picture is a grid that controls the shapes and motions of forms contained within the framework of a rotating cube. Constructed from interlocking cycles, the film explores branches and loops along paths laid down by geometric logic.
Japan's first computer generated animation
Jarnow adapts an architectural grid catalogue of cubic rotations in order to explore a direct relationship between animation procedure and logical numerical operations. The film is as much the making of animation as it is a paper model of a computer. The cube sheet, upon which the film is based, is so constructed that a horizontal cubic rotation and a diagonal pan yields a diagonal rotation. Combinations of these primary moves result in more complex rotations throughout this awe inspiring film.
A filmed exercise that follows in the path of Rotating Cubic Grid and Cubits, the predictably titled Cube features cubes of varying shapes and size sliding around and growing into and out of one another, demonstrating how multiple parts can make up a whole.
Flatland is a two-dimensional universe occupied by living geometric figures - squares, triangles, circles, etc. A Square, Attorney At Law, finds himself in the middle of two upheavals: the rise of martial law by the circular leadership of Flatland, and the arrival of A Sphere, CEO Of Messiah, Incorporated, a creature from a hitherto-unknown third dimensional world.
Nine chapters, two hours of maths, that take you gradually up to the fourth dimension. Mathematical vertigo guaranteed!
Animated work detailing the unrequited love that a line has for a dot, and the heartbreak that results due to the dot's feelings for a lively squiggle.
Toroid is an experimental audio-reactive animation work that demonstrates the possibilities of harnessing digital waveforms of electronic origin into a continual source of power. By making the invisible visible, the work bears similarity and inspiration from the extensive quantum energy research at CERN which seeks to uncover and control the particles in and around us. In this era of over-production and over-algorithmic data illusion of choices, Toroid inserts itself in the digital narrative as a power source simulation showing a possibility for ensuring a positive flow of eternal (renewable) energy working in parallel with the natural order.
An experimental mathematics film designed to elucidate the study of four-line conics.
Set in a world of only two dimensions inhabited by sentient geometric shapes, the story follows Arthur Square and his ever-curious granddaughter Hex. When a mysterious visitor arrives from Spaceland, Arthur and Hex must come to terms with the truth of the third dimension, risking dire consequences from the evil Circles that have ruled Flatland for a thousand years.
An experimental animation for "One of These Days" by Pink Floyd.
Rock legends, THEY MIGHT BE GIANTS return with their 2nd Children's album, GRAMMY® - winning HERE COME THE 123s. Follow up to the smash hit album, HERE COME THE ABCs, this fun and exciting CD + DVD of HERE COME THE 123s takes children on another educational musical adventure! This 2 disc set features 24 Brand New Songs PLUS an entire DVD of Music Videos that complement the songs on the CD.
Considered to be artist Martin Blaszko's only incursion into film. Through the experimentation with various film techniques, the artist speaks of the laws of geometry which are an important part of his work, and other obsessions of his, such as, bipolarity, the monumental, and the city as a source of aesthetic emotion.
Shows how Jim and Bob use protractor and ruler to study such figures as rectangles, triangles and circles, and such principles as congruence, similarity and symmetry, in constructing a model porch.
A portrait of the visionary Dutch artist M. C. Escher (1898-1972), according to his own words, taken from his diary, his correspondence and the texts of his lectures.
Unkempt security guard John's right arm was transformed into a costumed super-limb after being stuck in a vending machine (stocked with irradiated soda). With villains from around the globe hitting town for their annual convention, can John's Arm (and his low-rent super-team, the Superior Friends) keep the bad guys at bay and save Earth from total annihilation?
Spectacle is proud to present HEAD SPACE, a showcase of animated works exploring dimensions both interior and outlying. Featuring an extremely talented and creative group working in a diverse array of styles, the shorts wander through strange and sometimes sketchy landscapes, including alternate-universe appliance stores, the ramblings of Charles Manson, environmental catastrophes in the Dutch style of painting, and a houseplant’s musings. Some, like Sally Cruikshank’s Make Me Psychic, are established classics; others feature newer animators working in looping GIF format, presented away from the small screen’s momentary pleasures to fully appreciate the art that it is. Occasionally gross, often beautiful, and always interesting, HEAD SPACE is a sampler of the thoughts happening inside and out of each frame.