Killing Machines
When ancient war tactics became overwhelmed by powerful new weapons like tanks, air attacks, weapons of mass destruction and submarines, a pivotal game-changing moment in history occurred. History is delving into the background of each weapon explaining the how and why they were developed, the strategy, and their ultimate effectiveness.
Some of the most thrilling weapons action sequences from movies and TV are put to the test. Join U.S. Special Forces veteran Terry Schappert and weapons master Larry Zanoff as they utilize the expertise of Hollywood's premier prop house and weapons builder — and break down some of the most explosive action in Hollywood history.
From swords and axes to great siege engines, two men put the greatest tools of warfare to the test.
It's merry times in the medieval offices of iBlade, Incorporated -- demand for their immortal-slaying swords has never been higher! But as a big promotion looms, tenacious engineer Russ stumbles into a plot that may very well destroy the entire company.
In each episode, the best bladesmiths from all over the country come to the forge for a once-in-a-lifetime opportunity, to square off against our renowned Forged in Fire Masters in the highest stakes forging competition yet! If the challenger can find a way to prevail against our judge in an intense bladesmithing showdown, they'll walk away with $10K and eternal bragging rights.
Weapon X follows a team of experts led by Richard Machowitz, a 10-year veteran of the US Navy SEALS, as they explore whether major historical battles would have ended differently if the losing side had built a ‘weapon x’. Each week, Mack and his team use modern day ingenuity and inventiveness combined with the technology of the time to create game-changing weapons in history’s most famous battles.
In October 1943, Red Army Major Toporkov, after escaping a concentration camp, informs a partisan detachment about a planned uprising in the camp and the need for weapons. The commander sends two convoys: one with real weapons and another with fake ones to mislead the Germans, aware of a traitor in their ranks. The convoys navigate through Polesie, thickets, and swamps, pursued by German forces, with no return.
At Seishou Academy, girls don’t just wield guns— they ARE guns! In a school where every girl is a lethal weapon gunning for the chance to get their own personal serviceman, more than a few shots are about to be fired between Funko and her classmates. And when their newly recruited human instructor, Genkoku, arrives, he’ll have to learn how to deal with this living arsenal of high caliber cuties if he doesn’t want to get caught in the crossfire of their hair trigger tempers!
Des bêtes et des sorcières
Die Geschichte der Fantasy
The stories of a litter of puppies, and their human companions, as they go on a quest to become guide dogs for the blind.
When their 4-year-old son is murdered, a young couple fights a twisting and arduous battle trying to identify a frustratingly elusive killer.
Clip show featuring terrifying, remarkable and unexplainable footage.
A 12-part nature film series that shows the wildlife of the forests from January to December.
Former Federal prosecutor Sunny Hostin travels to the sites of America’s most perplexing cases, interviewing detectives, prosecutors, coroners, and speaking with victims’ families to piece together the emotions, evidence and, ultimately, truth of the case.
Documentary series that follows police officers as they hunt out drug smugglers around the world
This is your chance to reach out and touch the past! Just as a forensic anthropologist analyses bones, and a historian deciphers ancient texts, we now have the technology to "read" the buildings, ruins and landscapes where history was made. The series, presented by Dallas Campbell, teams Steve Burrows (pictured), the brains behind the Bird’s Nest Stadium in Beijing, with a team of pioneering laser scanning experts from the Centre for Advanced Spatial Technologies to unlock the secrets of the world’s greatest engineering and cultural achievements. Locations include the Colosseum, Petra, Machu Picchu, St. Paul’s Cathedral, the Pyramids and Jerusalem.
Filmed in five cities over a six month period, each episode pairs two indie developers together for 48 hours and challenges them to create a game based on a theme suggested by their peers. The series examines the creative process, technical skill, and friendships that form through a game jam event on a more personal and intimate level. Super Game Jam spans five episodes, each of which includes one of the five games - exploring intimate topics, abstract themes or complete madness.
Cartelera (1994–2008) TV Series - 30 min