A whirlwind of improvisation combines the images of animator Pierre Hébert with the avant-garde sound of techno whiz Bob Ostertag in this singular multimedia experience, a hybrid of live animation and performance art.
A compilation of avant-garde artwork and talent of the mid to late 20th century hosted by Ryuichi Sakamoto.
This film was made out of the capture of a live animation performance presented in Rome in January 2005 by Pierre Hébert and the musician Bob Ostertag. It is based on live action shooting done that same afternoon on the Campo dei Fiori where the philosopher Giordano Bruno was burned by the Inquisition in 1600. A commemorative statue was erected in the 19th century, that somberly dominate the market held everyday on the piazza. The film is about the resurgence of the past in this place where normal daily activities go on imperturbably. The capture of the performance was reworked, shortened and complemented with more studio performances.
Shows a couple (Adam and Eve) and various objects, simultaneously, in time, space and movement.
Part one of the two part abstract video art-piece, with music composed by Philip Glass and performed by the Kronos String Quartet.
Abstract video art by John Sanborn and Dean Winkler. Dedicated to Ed Emshwiller.
SPEED is the result of an artificial intelligence transforming bin footage into something beautiful in order to free the planet from pixel pollution. By video recycling trash shots into video art using the latest algorithm technology, visual art may help to understand our limited resources on earth and how to use them in a respectful manner. Every day we produce millions of clips sharing them on social media without even noticing anymore how much pixel garbage we create. At the same time, we produce every day millions of tons of plastic waste, polluting our environment without even noticing it anymore. SPEED wants to be a symbol of change as we are running out of time.
Furio’s Furious Fragments & Friends - Furio Jesi (1941 Turin -1980 Genoa), enfant prodige moving between a plethora of disciplines – egyptology, history of religions, German philology, literary criticism - passed away prematurely, not without leaving bright fragments which throw light on mechanisms beneath many socio-cultural practices, for instance regarding cultural belonging, the functions of myth in modern society. He saw kind of “mythological machines” at work underneath our cultural production of meanings, historically determined, departing from a void, something that is still in culture but as residue, a missing link to an alleged authentic experience nowadays compromised up to the point to became just rhetoric, a byword, which is in no way neutral, but a tool, a macchina, for maintaining the status quo and serving the power apparatus. As in the case of holidays, celebrations and festivals.
A feminine machine, stuffed with modern nano-technology and useless operations is depicted in this mixed-media 2D animation short, highlighting the consequences of consumerism and the downfall of civilized society. The machine reminiscent of a two-dimensional video game, leads to a destructive chain reaction after a strange malfunction, with people turning into clones and robots.
Enigma is something of a more glamorous version of White Hole, with a wide variety of elaborate textures (often composed of iconographic and religious symbols) converging towards the centre of the screen.
In a city inhabited by drawn beings, an indigenous boy witnesses a holographic appearance. It is the arrival of an entity of unknown materiality. With a mysterious presence and exotic allegories, it starts to enchant the residents, awakening their most insane senses.
Real time development of a video feedback, processed and controlled through a video keyer. Sound results from video signals, interfaced with audio synthesizer.
Shot on 16mm film in New York and composed in Berlin, the work explores polarizing themes of the metropolis. Audibly and visually, the viewer is put in a flicker between serenity and intensity; harrowing ambience cut with sharp beeps, vulnerable steps mashed in high velocity.
A political work in which Ko Nakajima opposes himself to the Vietnam War.
Abstract video art set to the music of Philip Glass.
CGI collage short film originally premiered as part of the 'Extinction Renaissance' exhibition at the Loyal Gallery in Stockholm.
Decoherence is an audiovisual composition made with sound waves, water, and granular and spectral processing. A 60 cycle drone from a speaker cone below creates subtle patterns on the liquid surface, which grows increasingly turbulent. This piece explores interference patterns, the interplay of macro and microscopic patterns, chaos and continuua.
Confined to an endlessly burning waiting room, a dying sedentary woman experiences herself blurring in and out of her body. In her last remaining fragments she tries to make amends with her spirit before her remaining fragments either decay or create.
A young, wannabe streetwear influencer dying to make an impact on the world gets a lot more than he bargained for when a shy but obsessive fan decides to help him become a star for his own gain at the expense of everyone else involved. Macabre Metrics is an almost feature-length, visually experimental exploration into the world of image culture set in Seoul. Shot entirely on iPhone with animated sequences.
This is a didactic film in disguise. A progression of brilliant geometric shapes bombard the screen to the insistent beat of drums. The filmmaker programmed a computer to coordinate a highly complex operation involving an electronic beam of light, colour filters and a camera. This animation film, without words, is designed to expose the power of the cinematic medium, and to illustrate the abstract nature of time.