A short animated feature which Fred Burns created with 2,000 inked, painted, and photographed images.
Short animation produced in a 3D animation course using the MAYA software.
A small white box. Everything happens in that little world. A woman's face comes out from the side of the room and roars, birds peck at human flesh, trains run through, and a couple quarrel begins. When the billiard ball penetrates the room, the billiard ball changes into various shapes ... Each room is a world, and what happens there is a microcosm of modern times.
This video art experiment and survey on human's visual and sound perception which have an influence on the way of life, national integration, and people's belief in fact. The video changes the way of human's usual perception by using a Thai ancient tale read by a calm voice, along with the annoying visual and sound.
A mixed media experimental animated film that generates a fragmented view of the world through the partial disclosure of a fantastic event. Day-to-day mystical, trivial and important activity is represented using reoccurring symbolic triggers, both visual and aural.
Someone falls off the scene and a tree is upside down. In the search for the roots, people are torn from their usual order, while in the dark connections are made. A woman tastes of the primordial soup and we end up in a system of people spinning around themselves. Only one person remains alone, but he gets unexpected comfort from somewhere.
In 2013, Lei Lei and Thomas Sauvin collected numbers of black-and-white photos from Chinese flea markets and imagined that all of them belonged to one fictional Chinese person. Through rendering, collage, and a cyclical process of hand coloring, scanning, and printing, connections among the photos were created.
Replika
White circles appear and disappear on a black surface.
A boom operator attempts to record the noise mushrooms make in this semi-experimental animation inspired by the world of sounds.
Krešimir Zimonić's take on the underlying nature of a hard-fought soccer game.
A contemporary man in the eye of the cyclone created by information. He finds no support for his hands and feet. It’s like in a poem by Tadeusz Rozewicz (‘falling in every direction’), he turns to dust when his time finally comes.
Norman McLaren made Scherzo early after his arrival in North America in 1939, but the film was subsequently lost. In 1984 the original materials were found and the hand-drawn images and sound were reconstituted. Picture and sound dance triple-quick in this animated version of a musical scherzo. A film without words.
An abstract animated short by Michael Theodore.
The idea of JAM was conceived while I was attending the Ottawa International Animation Festival in 2008.After returning to Japan, I soon began making the film and completed it in four months.This film is based on a very simple idea: the increasingly varied the sounds, the greater is the number of creatures. I wanted to rid myself of the frustrating experience of making Devour Dinner, which was highly unsatisfactory from the viewpoint of the movement in the film. My intention in this film was to fill the screen with chaotic movements.
To the toccata portion of Bach's "Toccata and fugue in D minor," we watch a play of sorts. Blue smoke forms a background; a grid of black lines is the foreground. Behind the lines, a triangle appears, then patterns of multiple triangles. Their movements reflect the music's rhythm. Behind the barrier of the black lines, the triangle moves, jumps, and takes on multiple shapes. In contrast with the blue and the black, the triangles are warm: orange, red, yellow. The black lines bend, swirl into a vortex, then disappear. The triangle pulsates and a set of many of them rises.
The final 17 years of American singer and musician Karen Carpenter, performed almost entirely by modified Barbie dolls.
When taking a microscopic view of a dot of the printer ink, it begins to transform into unstable forms. The other sphere/eyeball which appears when moving away from the dot, suggests the overlay of the swaying of the retina that occurs when staring, and the motion within animation.
Shot in Ireland and Poland - a journey that explores ideas of decision, choice, consequence, circumstance and time among other things, a personal perception on how we try to find whatever it is we are searching for.The film looks at objects, people, and places which share common properties, our connection with one another and our environments in the very similar yet very different paths we share.
Prelude 14 begins in deep brilliant red which darkens into deeper reds and lavender shapes, disrupted by a variety of colors settling into browns and grays and shapes most rock-like, all of which is then shot-thru with sufficient yellow to break up all hard-edge form and give a molten aspect to the mixtures of shapes.