The Three Wanderers
Early (1970s through 1980) demo reel from MAGI/Synthavision, who would later go on to provide many of the CGI effects for the feature film Tron. Mostly television advertising and effects in the early years
“Sweet Spot” is an experimental animated short film that uninhibitedly explores the dialog between the work and its authors, Jorge Ribeiro and Paulo Patrício, whose points of view and creative approaches, both in terms of cinematographic language and ways of being, are quite different. Through this duality, and starting from a shared but at the same time individual process, the directors seek to understand at what point the short film they are making together reaches its “sweet spot”. In other words, the ideal point at which the work is considered finished.
A corridor of an apartment is transformed into a claustrophobic and vertiginous vortex that swallows and imprisons you in an infinite fall through a mise en abyme: it’s a pure enclosure inside the image world, it’s the Descent into the Maelstrom.
Emerging from the sea onto land an axolotl swims through complex terrain parallel to a man searching for an encounter with God.
The leaders, the wise men, the leopard, the deer, the owl and the rat all look up in the sky in fear as a strange object flies through the sky.
In a gargantuan city lurking in the sky, powerful immortals who have become jaded with eternal life. Most of their time is spent monotonously constructing bizarre and unusual objects while waiting for the ultimate gift to arrive.
Experimental animation film by José Castillo.
A lady bug knight ventures out to find a stinkbug, going on a grueling journey to capture him.
Meet mysterious Miharu, awesome Aya, and youthful Yukari in a stunning series of computer-generated femininity. This volume contains, Super Sonic Jet Girl, a hellish nightclub where lingerie-clad Miharu defends herself in a most personal fashion. Chat places the longingly lovely Aya on the streets of your dreams. Run & Run, Yukari breathes hard and races fast - to nowhere.
A feminine machine, stuffed with modern nano-technology and useless operations is depicted in this mixed-media 2D animation short, highlighting the consequences of consumerism and the downfall of civilized society. The machine reminiscent of a two-dimensional video game, leads to a destructive chain reaction after a strange malfunction, with people turning into clones and robots.
A short mathematical romance about two flat beings who bond over their shared fascination of the hypothetical third-dimension.
The soaked soil, Taking the shape of a mountain, Our river, Flows into yesterday's late sun, Fish try to shun their reflection, Bubbles wrapped the words filling up the fish tank, Fish die in between the gaps of language; Banana leaves brush away the dust on the table, Lungs that refuse to be cleansed, Thermos is a container for storing the shadow of the mountain, The inner shell broken, The mountain walks away in the night; Everything is collected into a shriveled wooden drawer, Bamboo baskets piled on the concrete floor, swaying, The grey soil flowing, Filling up all the old boundaries The dried earth needs no expression, All decisiveness and hesitation lie underneath the smooth surface
A stop motion/collaged based independent short film plays with the recontextualisation of memories and how time distorts them.
Upon his arrival in Paris, filmmaker Tomas Cali immerses himself in learning French, as well as the language of sketching. In an art studio, he meets transgender life model Linda Demorrir, who helps him to connect with himself and his new city in a profoundly different way.
The six-decade transformation of a block of houses, shown by means of artfully featured archival shots, highlights the beauty and sadness of human-made decay. In the blink of an eye 66 years pass by and a savings bank replaces a church.
The story of SIDESTAGE is one of Theatre. That moment before you step onstage, when suddenly every worry floods your mind, and the thick stage makeup suddenly feels too heavy, and you know you look ridiculous. You can't remember your queues, your blocking, you don't even know if anyone is in the audience to see you. But then your queue comes up, and it all fades away, and the show goes on.
X-ray images were invented in 1895, the same year in which the Lumière brothers presented their respective invention in what today is considered to be the first cinema screening. Thus, both cinema and radiography fall within the scopic regime inaugurated by modernity. The use of X-rays on two sculptures from the Bilbao Fine Arts Museum generates images that reveal certain elements of them that would otherwise be invisible to our eyes. These images, despite being generally created for technical or scientific purposes, seem to produce a certain form of 'photogénie': they lend the radiographed objects a new appearance that lies somewhere between the material and the ethereal, endowing them with a vaporous and spectral quality. It is not by chance that physics and phantasmagoria share the term 'spectrum' in their vocabulary.
In an indeterminate future, forbidden memories challenge a database containing all human memories. An experimental cinematic search between past and future, fiction and fact, Prishtina and Tirana. The future, a glitch.
A synthesis of sound and movement; colourful characters dance and move in repetitive patterns to percussive and melodic elements. A combination of motion and music that is hypnotic and beautiful. At first it feels structured and orderly but as more elements are added becomes quixotically expressive.