In 2013, there are no highways, no I-ways, no dreams of a better tomorrow, only scattered survivors across what was once the United States. Into this apocalyptic wasteland comes an enigmatic drifter with a mule, a knack for Shakespeare, and something yet undiscovered: the power to inspire hope.
When a hunter sent back to the prehistoric era runs off the path he must not leave, he causes a chain reaction that alters history in disastrous ways.
Emily enters a reverse time loop while creating incorrect fuel (element 115). JT, a boy she meets daily, helps her gather DNA, plants, and water. She creates a wormhole, but the fuel fails, causing a quantum collapse that reverses her through time.
The ultimate weapon, claimed to be safe for mankind, produces global side-effects including time slides and disappearances. The scientist behind the project and his car are zapped from the year 2031 to 1817 in Switzerland where he meets Dr. Victor Frankenstein, Mary Shelley and others.
A married workaholic, Michael Newman doesn't have time for his wife and children, not if he's to impress his ungrateful boss and earn a well-deserved promotion. So when he meets Morty, a loopy sales clerk, he gets the answer to his prayers: a magical remote that allows him to bypass life's little distractions with increasingly hysterical results.
A world of the very near future in which cattle, fish, and even the family pet can be cloned. But cloning humans is illegal - that is until family man Adam Gibson comes home from work one day to find a clone has replaced him. Taken from his family and plunged into a sinister world he doesn't understand, Gibson must not only save himself from the assassins who must destroy him to protect their secret, but uncover who and what is behind the horrible things happening to him.
Jimi, a computer game designer, finds that his latest product has been infected by a virus which has given consciousness to the main character of the game, Solo. Tormented by the memory of his fled girlfriend Lisa and begged by Solo to end its useless "life", Jimi begins a search for people who can help him both to discover what happened to Lisa and to delete his game before it is released.
A ritual of grids, reflections and chasms; a complete state of entropy; a space that devours itself; a vertigo that destroys the gravity of the Earth; a trap that captures us inside the voids of the screen of light: «That blank arena wherein converge at once the hundred spaces» (Hollis Frampton).
Upon moving into the run-down Spiderwick Estate with their mother, twin brothers Jared and Simon Grace, along with their sister Mallory, find themselves pulled into an alternate world full of faeries and other creatures.
After their father is called into work, two young boys, Walter and Danny, are left in the care of their teenage sister, Lisa, and told they must stay inside. Walter and Danny, who anticipate a boring day, are shocked when they begin playing Zathura, a space-themed board game, which they realize has mystical powers when their house is shot into space. With the help of an astronaut, the boys attempt to return home.
"REM" is an Afrikaans Sci-Fi Drama about a grief-stricken father, Dehan, who becomes obsessed with the memory of his late wife, Lena, through the use of a high-tech, dream-altering device, the REM. This unhealthy obsession leads to Dehan struggling to reconnect with his young son, Erich, who survived the car accident that caused Lena's death. Dehan must decide to face and to confront his grief, reconnecting with his son, or to become so immersed in his fantasy dream-world that he loses touch with reality, and Erich, altogether.
In 2004, an officer for a security agency that regulates time travel must fend for his life against a shady politician who has a tie to his past.
The corner of a street is matched and mixed with the chant of a bird recorded on that same street. A symbiotic relationship is triggered: the rapid and successively repetitive montage cuts between the image of the street and the corners of the video frame itself produce new textures and shapes in our brain, whilst the sound follows the same rhythmic movements by emphasizing different “corners” (frequencies) from the bird’s singing. The energetic potency stemming from the junction of these elements creates a new image that is almost tactitle, maleable and rippling. The result is a somewhat humorous operation of the portuguese word "corner" throughout the different stages of making the piece, finally unveiling a piercing physical and kinetic experience for all the corners of our eyes and ears.
Geeky teenager David and his popular twin sister, Jennifer, get sucked into the black-and-white world of a 1950s TV sitcom called "Pleasantville," and find a world where everything is peachy keen all the time. But when Jennifer's modern attitude disrupts Pleasantville's peaceful but boring routine, she literally brings color into its life.
An unknown girl breaks out of her daily grind by undergoing an intense audio-visual trip.
A holiday favourite for generations... George Bailey has spent his entire life giving to the people of Bedford Falls. All that prevents rich skinflint Mr. Potter from taking over the entire town is George's modest building and loan company. But on Christmas Eve the business's $8,000 is lost and George's troubles begin.
Bobby breadcrumb lives a terrible life of hitting his head on doorways, running out of milk, and slipping on banana peels. In an effort to find meaning and change the script of his life, he journeys beyond the fourth wall to fight against the powers that be.
Man is constantly confronted by the one eyed beast. When peeking through the hole in his box, he discovers a truth that transforms his life. Every time the beast observes him and the darkness approaches his box, he becomes an embarrassed being.
After a catastrophic global war, a young filmmaker awakens in the carnage and seeks refuge in the only other survivor: an eccentric, ideologically opposed figure of the United States military. Together, they brave the toxic landscape in search of safety... and answers.
Daniela (24) is a ghost in pain. Her life ended suddenly and painfully, leaving her friend and roommate, Mónica (22) alone in their shared apartment in Santiago, Chile. Daniela feels her frustration grow within her, as she fears that her time in limbo will never end.