From executive producer Zach Braff and director Jeremy Snead, "Video Games: The Movie" is an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, "Video Games: The Movie" is a celebration of gaming from Atari to Xbox and an eye-opening look at what lies ahead.
What is Bitcoin? With the advent of Bitcoin, the world's first digital currency, for the first time in history money is no longer controlled by banks or governments, but by the people who use it. But where did this currency come from? How does it work? And is it truly the way forward, or just a flash in the pan? Magic Money answers these questions and more as it explores the mysterious origins of Bitcoin, its role in society, and how it could shape the future.
Take an intriguing, fun-filled journey through the history of the Amiga computer. From the earliest days, we'll examine the trials, tribulations, and triumphs of today's latest models from Commodore. Listen while Jay Miner, "Father of the Amiga", tells amusing anecdotes of the early days and the first prototype...hear what Commodore has to say about the future of the Amiga...and lots more! Meet the people, view the products and visit the places that have helped make the Amiga and Amiga user unique in the history of computing!
Hackers Wanted explores the origins and nature of hackers and hacking by following the adventures of Adrian Lamo, and contrasting his story with that of controversial figures throughout history.
Explores the history, technology, people, stories and industry influence of this lesser-known personal computer. The film profiles important individuals involved in the creation of the computer, plus its life after cancellation, both as an entry-level Macintosh compatible and as a collectible. The work of Douglas Engelbart and his team, plus advances from the Xerox Palo Alto Research Center (PARC) with their Alto and Star workstations were the initial innovators of the Graphical User Interface (GUI), but the Apple Lisa stands as the clear foundation for what we all use today -- Macintosh -- Windows -- iOS -- Android.
These are strange times indeed. While they continue to command so much attention in the mainstream media, the 'battles' between old and new modes of distribution, between the pirate and the institution of copyright, seem to many of us already lost and won. We know who the victors are. Why then say any more?
"Welcome to Macintosh" is a documentary that mixes history, criticism and an unapologetic revelry of all things Apple. Whether a long time Mac fanatic or new to computers, Welcome to Macintosh explores the many ways Apple Computer (now Apple, Inc.) has changed the world, from the early days of the Apple-I to the latest the company has to offer.
Memoirs of a Spectrum Addict is a full length documentary feature film which takes a detailed look at the ZX Spectrum, its history, developers, games and fans. The film is a unique tribute to the Sinclair ZX Spectrum. Memoirs of a Spectrum Addict has re-enactments, interviews like you’ve never seen before with major Spectrum industry figures, and features real people who grew up influenced by the Sinclair ZX Spectrum!
Second Skin takes an intimate look at three sets of computer gamers whose lives have been transformed by online virtual worlds. An emerging genre of computer software called Massively Multiplayer Online games, or MMOs, allows millions of users to interact simultaneously in virtual spaces. Of the 50 million players worldwide, 50 percent consider themselves addicted.
A story about the world's best Cyber spies. Their training in Israel's military, and their impact on the world we live in.
The story of the Commodore PET, VIC-20, C64 and Amiga from engineers, games developers and how Commodore influenced the first 8-bit generation users.
The story of computers: from electronic tape and punched cards, to austere-looking robots.
In The Realm of the Hackers is a documentary about the prominent hacker community, centered in Melbourne, Australia in the late 80's to early 1990. The storyline is centered around the Australian teenagers going by the hacker names "Electron" and "Phoenix", who were members of an elite computer hacking group called The Realm and hacked into some of the most secure computer networks in the world, including those of the US Naval Research Laboratory, Lawrence Livermore National Laboratory, a government lab charged with the security of the US nuclear stockpile, and NASA.
In thirty years, the video game has conquered an increasingly wide audience. Drawing on the recent work of economists, sociologists, experts and interviewing major players in this field, this investigation unravels the overwhelming domination of this new mass media.
GET LAMP is a documentary about interactive fiction (also known as text adventures) filmed by computer historian Jason Scott.
TPB AFK is a documentary about three computer addicts who redefined the world of media distribution with their hobby homepage The Pirate Bay. How did Tiamo, a beer crazy hardware fanatic, Brokep a tree hugging eco activist and Anakata – a paranoid hacker libertarian – get the White House to threaten the Swedish government with trade sanctions? TPB AFK explores what Hollywood’s most hated pirates go through on a personal level.
The make or break story of a Somali-Australian refugee who went back to where he came from to do battle with ruthless pirates and Islamic militants - and transform his broken homeland into a modern African State.
Sparked by a public display of sexual harassment in 2012, GTFO pries open the video game world to explore a 20 billion dollar industry riddled with discrimination and misogyny. Every year, the gaming community grows increasingly diverse. This has led to a clash of values and women are receiving the brunt of the consequences every day, with acts of harassment ranging from name calling to death threats. Through interviews with video game creators, journalists, and academics, GTFO paints a complex picture of the video game industry, while revealing the systemic and human motivations behind acts of harassment. GTFO begins the conversation that will shape the future of the video game world.
When Steve Jobs died the world wept. But what accounted for the grief of millions of people who didn’t know him? This evocative film navigates Jobs' path from a small house in the suburbs, to zen temples in Japan, to the CEO's office of the world's richest company, exploring how Jobs’ life and work shaped our relationship with the computer. The Man in the Machine is a provocative and sometimes startling re-evaluation of the legacy of an icon.
In 1986, astronomer turned computer scientist Clifford Stoll had just started working on a computer system at the Lawrence Berkeley Laboratory when he noticed a 75-cent discrepancy between the charges printed by two accounting programs responsible for charging people for machine use. Intrigued, he deduced that the system was being hacked, and he determined to find the culprit. This is the re-enactment of how he tracked down KGB cracker Markus Hess through the Ethernet to Hannover, Germany.